The Aim of the Campaign
The aim of this campaign is to develop enjoyable rules for a multi player game. There are no detailed rules for the game, as these are being developed.
How the Campaign works
The game is run through this blog. Player participation is required Monday to Friday for up to one hour per day.
The map is divided into 108 squares, and each square is one days march. Each one of these squares represents a 2x2 foot scenic square when the campaign is transferred to the wargames table. The table is 3 squares wide by 3 deep.
When two corps come within three squares of each other if neither retreats the resulting battle is fought as a wargame. Jan and I will play the game, and a report will be published in the blog. Whilst the game is being fought the campaign will be put on hold.
Player must be prepared to make available up to one hour per day.
Player must have access to the internet and email Monday to Friday.
Players must be prepared to respond to emails promptly and at least within 24 hours.
Player should consult the blog at least once per day before submitting his daily movement email
There are two levels of player participation. The role of commander in chief (CinC) and that of corps commander.
Role of CinC
Player must have access to internet and email seven days a week, as it may be necessary to put in some extra work at weekends. I will ensure that no one is ever asked to do more than one hour per day.
Two CinC are required, one French and one Prussian
Each is responsible for planning their campaign strategy and ensuring that each corps commander is given a strategic objective and a forward supply base. The corps must always remain within 6 squares of his supply base and never allow enemy between him and it.
They will send an email to the umpire each day Monday to Friday containing the the daily orders for each corps commander (see example below). The daily order will confirm their current objective, whether they should hold, move or attack and where their forward supply base is. This will be one of the named towns on the map.
If one of their players is unable to submit his daily movement order, they will do it for them until I can arrange a replacement.
Player must have access to internet and email Monday to Friday.
They will try their best to carry out the CinC orders, but it is up to them how best to achieve it. If their orders is to hold their supply base (a named town) they do not have to remain in the town, but can decide how best to defend it. They must ensure that they remain within 6 squares of their supply base and that the enemy never come between them and it.
They will send an email each day Monday to Friday to me, with a copy to their CinC, confirming their movement orders for the next 24 hours (see example below)
The role should not take more than half an hour per day Monday to Friday to complete
Example of CinC Daily Orders Email
Subject : Move 1 French CinC Daily Orders
HQ – move to D5
4 corps – move to H2 (Colbitz). Supply base E2 (Halbeck)
5 corps – attack H5 (
6 corps – hold E8 (
13 corps – move to E5 (Seehausen). Supply base B5 (Helmstedt)
Example of Corps Commander Daily Movement Orders
Subject – Move 1 5 French corps
Text – 5 corps will move from E5 to F5 to attack H5